Hey,
When you read this, I will be ....
Wait, again. This blog will be about my journey, getting to the actual game. The game that has been on my mind for several years now, which has been stopped, halted and restarted over and over....to sheer frustration.
Currently my developer is 'incapacitated' due to personal reasons (again). I don't blame him for this, but it is yet another run into the wall.
What am I babbling about? About http://www.reveal-it.net.
.Reveal is the game that should have been out pretty much over a year ago. The work has been done on servers, client side, but still no game to show. This has had several reasons, among which not the least my own lack of commitment. Why? I have no clue. I have a 36 hour a week job, I have an attention disorder, I got alot of stuff, but basically I can account it to myself (the best place to start improvement at any moment, right?)
So...What is the approach to get this thing to an end?
I have started building in Unity3d (eventually I want to move back to libGDX). Why? Because it is visual and easy. Though the start takes a bit of learning, but I feel I am on a start.
I started building a scene, which takes a bit of understanding how to create a 'world' in Unity. Creating a terrain, adding a character, light, textures, etc. Eventually the biggest problem was of course: control.
I wanted to immediately add the most influential change in mobile gaming: motion control, in other words accelerometer. This seemed easy enough, if you believe the Unity documentation. However, when adding (for instance) a rollerball character, with its own contoller, it will not work out of the box. While I was on my way importing the project into Android Studio, I thought to check the Update function, where I found it tested for Platformspecific input. I changed this to Input.accelleration.x and .z. This worked, though I still need to adjust the sensibility. But I am on my way.
My test game is Android Accelerometer Game. Which is a ball on a terrain plate. It works, but the ball rolls out of view immediately as the values are off, it seems.

Geen opmerkingen:
Een reactie posten